The player in the corridors runs to the other side and turns the knight’s lever with the red curtain. Once youre through the frozen Antarctic wastes, youll find yourselves separated inside a medieval castle, facing puzzles, secrets, and dangers You and your. The player in the hall presses the button once again. We Were Here All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews We Were Here > Guides > IGGYTRIXs Guides 455 ratings We Were Here 100 Achievement Walkthrough By IGGYTRIX and 2 collaborators It is a coop game which requires 2 playthroughs to get 100. The player in the corridors turns that yellow lever again. They must work together to solve puzzles, generally while in different rooms and unable to see. We Were Here (2017) is a series of puzzle adventures where you and a fellow explorer awake inside the sinister Castle or similar location with no way out. The player in the hall presses the button once. In each game there are two players who take on a different role. The player in the corridors must turn the knight’s lever with the yellow curtain. OK i will give that a try, thank you very much. To solve the puzzle, you need to perform the following sequence of actions: You need to make sure that both people don’t have any leaks in the pipes in order for it to fill the barrel, the way we solved it was we made sure that pipes 2,4 and 5 didn’t have anything going through them for purple or green or both I don’t remember. The last knight of that corridor stands in front of a green curtain. The one closest to the window will be with a red and white curtain. In the distance, a signal flare lights up. This time around, the two-player team doesn’t start by splitting up to escape the abandoned castle. We Were Here Together is the third game in the We Were Here series and it’s gripping like no previous game has. And in the other corridor, both levers work. We Were Here Together: All Player 1 Achievements Guid. The next knight at the window will be with a yellow curtain. In one corridor, there is a knight whose lever is broken. The player in the hall can move the curtains behind the knight to highlight it. There will be a button in the middle of the hall that will rotate all knights 90 degrees. The released player will find a hall in which there are 4 of the same statues of knights in front of colored curtains. We Were Here Too is an online first-person cooperative adventure set in a fictional medieval castle. In both hallways, knights stand in front of colored curtains.įirst, you need to release a friend using the lever that is next to the window. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors.
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